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1. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Dramaticus wrote: I think I love you so what am I so afraid of? Probably the grey and scaly part of the process.
- by Seith Kali - at 2014.07.14 20:13:00
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2. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
Can we maybe think about industry standings a little farther down the roadmap?
- by Seith Kali - at 2014.07.14 15:20:00
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3. Sticky:[Crius] Industry Landscape feedback - in Test Server Feedback [original thread]
Urgh no thanks. I am still utterly resentful of having to grind standings for 4-4 trading benefits. You don't even need to suggest accumulation rates for it to be clear cosmos missions would be the preferable grind route. Eve has managed to avoid ...
- by Seith Kali - at 2014.07.14 12:24:00
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4. Sticky:This Week in EVE #51 - Week 27/2014 - in EVE Information Portal [original thread]
The important dev posts are a nice touch! The RSS feed can get messy when devs keep posting in that ******* pizza thread.
- by Seith Kali - at 2014.07.11 15:00:00
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5. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Allison A'vani wrote: With this change you basically made large and medium POSes useless outside of their Super Building, moon mining, and Safes role. If you seriously want POS's worked on, this is a great thing. The less useful they are, t...
- by Seith Kali - at 2014.07.11 12:42:00
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6. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: Rekkr Nordgard wrote: CCP Greyscale wrote: If the value proposition for industrial starbases is broken, then that is a thing that we can address much more directly and effectively through other channels, and it's abso...
- by Seith Kali - at 2014.07.11 08:39:00
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7. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Rekkr Nordgard wrote: By that logic, CCP should introduce a mechanic where every hour one of the POS modules, chosen at random, in an online POS self-destructs and destroys itself and everything inside it. That would certainly "discourage" POS...
- by Seith Kali - at 2014.07.11 07:54:00
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8. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: If the value proposition for industrial starbases is broken, then that is a thing that we can address much more directly and effectively through other channels, and it's absolutely something we're open to discussing. Mo...
- by Seith Kali - at 2014.07.10 20:49:00
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9. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Kale Freeman wrote: Obviously napkin maths is napkin maths and might be horribly wrong. It is. The stacking bonus for building 1-2J out of jita (pretty much the only place in the game where it matters) was going to be significant. People wi...
- by Seith Kali - at 2014.07.09 20:41:00
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10. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Kenneth Skybound wrote: The whole point of the original consideration of stacking bonuses was to handle the fact that otherwise, and without slots, only one of each industry posdule type is needed for a given area of use. The alternative i...
- by Seith Kali - at 2014.07.09 19:47:00
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11. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Unlike the empires, our planets are desolate and unsettled. Don't forget, the Caldari Oligarchy directorate hold no sway out here.
- by Seith Kali - at 2014.07.09 19:36:00
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12. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Here's a suggestion greyscale. The Caldari oligarchy ban the use of starbase catalytic converters on the grounds they have been causing brain tumours in the population of nearby planets. While the claims are unsubstantiated, the other empires ha...
- by Seith Kali - at 2014.07.09 19:21:00
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13. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
CCP devs, don't forget those of us who are extremely excited for the upcoming changes, everything looks great. Cart before the horse is totally logical, and we really appreciate the effort and vision. We are just too busy, ya know, enjoying eve t...
- by Seith Kali - at 2014.07.09 16:41:00
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14. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Ryshca wrote: Instead of fixing 'broken' industry stuff step by step the industry patch changes a whole lot which isnt broken at all. Do you want a free Ferrari? I should never have bought the thing, it's not like my Ford KA was broken so ...
- by Seith Kali - at 2014.07.05 15:51:00
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15. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Kukihara Akachi wrote: Lol, a good one. You just made it so that "you outsmart your competitors = join a nullsec bloc or become a renter". "Outsmarting" means "join CFC and rent a station" now. You just killed "good decisions", because there's...
- by Seith Kali - at 2014.07.02 17:04:00
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16. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Dread Nanana wrote: Seith Kali wrote: Dread Nanana wrote: UI changes are good. Invention time changes, on the other hand, who proposed that calamity?? And why do it now when there is suppose to be a "invention fix patch later"? There...
- by Seith Kali - at 2014.07.02 17:00:00
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17. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Dread Nanana wrote: UI changes are good. Invention time changes, on the other hand, who proposed that calamity?? And why do it now when there is suppose to be a "invention fix patch later"? There are a pair of 60 odd page threads with some...
- by Seith Kali - at 2014.07.02 16:40:00
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18. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Querns wrote: Gotta say -- it is very satisfying to hear it said that industry in eve is all about working at scale. This has obviously been true forever, but it doesn't make it any less satisfying to hear. As one of the lucky few who realiz...
- by Seith Kali - at 2014.07.02 15:58:00
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19. [WTS] Good scan pilot (8,9m SP) - in Character Bazaar [original thread]
Retracted. Bought a much better guy.
- by Seith Kali - at 2014.07.01 12:03:00
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20. WTS 8.75 mil SP Highly Focused Tengu T2 HAMs - in Character Bazaar [original thread]
3b
- by Seith Kali - at 2014.06.29 20:11:00
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